When was the Konami Code discovered?

When was the Konami Code discovered?

The code was first used in the 1986 release of Gradius , a scrolling shooter for the NES and was popularized among North American players in the NES version of Contra , for which it was also dubbed both the “Contra Code” and “30 Lives Code”, because of its near necessity in-game.

What was the first game to use the Konami Code?

Gradius
The Konami Code was first implemented in shooting game Gradius in 1986, a game that was famous for its difficulty. Hashimoto was responsible for converting the game from arcade to the Nintendo Entertainment System console, but found the game too hard to beat, so he created the code to give himself more lives.

Does the Konami Code still work?

After the code was featured in the Nintendo Power, it solidified its place in video gaming history. The cheat sequence survived several console generations, and still works in more than 100 Konami games. Now more than 150 games feature the code that gives you unique in-game abilities.

How did people learn the Konami Code?

It was originally in Contra, iirc. It was put in the game by the developers to make the game easier to play/test and left in there. It’s more than likely that the developers told their friends and it spread from there.

How did people discover the Konami Code?

The Konami Code was created by Kazuhisa Hashimoto who was developing the home port of the 1985 arcade game Gradius for the NES. Finding the game too difficult to play through during testing, he created a cheat code to give the player a full set of power-ups (normally attained gradually throughout the game).

When did Contra come out?

February 20, 1987
Contra/Initial release dates

Who found out about the Konami Code?

Kazuhisa Hashimoto
The Konami Code was created by Kazuhisa Hashimoto who was developing the home port of the 1985 arcade game Gradius for the NES. Finding the game too difficult to play through during testing, he created a cheat code to give the player a full set of power-ups (normally attained gradually throughout the game).