Should I enable vsync with triple buffering?

Should I enable vsync with triple buffering?

Yes, because triple buffering has no effect if vsync is disabled.

Should you turn on triple buffering?

If you’re using Vsync, it should be triple-buffered whenever possible. Don’t worry about purported input lag unless you are experiencing noticeable, objectionable input lag yourself.

Does triple buffering increase FPS?

What triple buffering will do is provide an increase in FPS, but it uses a lot of video memory, plus it adds latency, which is IMO much worse than the increase in peak FPS because at the times when you need your FPS to be higher most, triple buffering makes it lower.

Is it better to have vsync on or off?

There’s no tearing or over-processing to fix, so the only effect VSync will have is potentially worsening your frame rate and causing input lag. In this case, it’s best to keep it off. When used correctly, VSync can help smooth out issues and keep your graphics processor from running red-hot.

Does triple buffering increase input lag?

In some forums people insist the opposite — that triple buffered vsync actually decreases input lag in all cases and just requires more VRAM/higher GPU usage.

Does triple buffering stop screen tearing?

To remove all screen tearing, simply use any method of triple buffering: (borderless) windowed, Fast Sync (Nvidia), or Enhanced Sync (AMD). Triple buffering is better than v-sync because it has negligible input lag, and it doesn’t halve your framerate when below your refresh rate.

Does VSync make games smoother?

VSync is an excellent option for gamers who are dealing with mismatched frame rates and refresh rates. VSync forces your graphics processor unit and monitor to work in unison with fine-tuned cohesion. This synchronism effectively eliminates screen-tearing and promotes smoother, more fluid gameplay.

Is vsync good for gaming?