Is Intel HD 4600 better than Intel HD 5500?

Is Intel HD 4600 better than Intel HD 5500?

Intel HD Graphics 5500 satisfies 68% minimum and 58% recommended requirements of all games known to us. Intel HD Graphics 4600 satisfies 70% minimum and 60% recommended requirements of all games known to us.

Is Intel HD Graphics 5500 a graphics card?

The Intel HD Graphics 5500 (GT2) is an integrated Broadwell graphics card revealed in Q1 2015. It can be found in several ULV SoCs (15 W TDP) such as the Core i5-5200U or i7-5600U.

Is Intel HD Graphics 630 good for gaming?

For professional gaming and high-end productivity work, and doing other stuff like Machine Learning, Cryptocurrency Mining, Video Rendering, and Designing, a dedicated GPU is a must. But for basic usage, light-gaming, and 4K video playback, the Intel UHD Graphics 630 is more than sufficient.

Which is better GeForce 730m or GeForce 830m?

According to Nvidia, the GeForce 830M is about 25 percent faster than the old GT 730M. Practically, the advantage is a bit smaller and the performance similiar to the old GeForce GT 740M (about 20 percent below the GeForce 840M ). Many games of 2013/2014 will run fluently in WXGA resolution (1366 x 768) and medium detail settings.

Is the Intel HD 5500 a high performance GPU?

Although it isn’t a high-performance one, the Intel HD 5500 is probably the widest adopted GPU for mobile PCs on the current market, since it is integrated in the popular Intel Core series processors.

How big of a laptop do you need for the GeForce 830m?

The power consumption of the GeForce 830M should be about 25 Watts or less. Therefore, the 830M is best suited for laptops 13 inches in size or larger. The 800M series also supports Optimus to automatically switch between an integrated graphics card and the Nvidia GPU.

How many shader cores does Nvidia 830m have?

Nvidia promises that a Maxwell SMM with 128 ALUs can offer 90 percent of the performance of a Kepler SMX with 192 ALUs. The 830M features a partially deactivated GM108 with just 2 out of 3 SMMs (256 shader cores, 16 TMUs, 8 ROPs, 64-bit interface).