Did Spec Ops The Line sell well?

Did Spec Ops The Line sell well?

Spec Ops: The Line went through a lengthy and troubled five-year development production, only to sell poorly on release, despite the game’s reputation among both shooter and non-shooter fans.

How many copies Spec Ops: The Line Sold?

As of the time of this writing, Spec Ops: The Line has a Metacritic review score of 75, and has sold, by one estimate,fewer than a quarter of a million copies. Publisher 2K has acknowledged the game has sold “less than expected,” in spite of critical acclaim.

What is the twist in Spec Ops: The Line?

SPEC OPS: THE LINE However, at the game nears its final scenes, you discover the twist. Walker stumbles across Konrad’s decaying corpse, and it turns out Walker has been suffering from a dissociative disorder that used the hallucination of Konrad to rationalise his actions.

What happened to Martin Walker?

Walker’s Fate The first is that he commits suicide after not being able to cope with the crushing reality of his actions in Dubai. The second is that he is shot and killed by Falcon One, the army squad sent to rescue him, when he chooses to retaliate against them.

What do you think of Spec Ops The line?

Spec Ops: The Line is a provocative and gripping third-person modern military shooter that challenges players’ morality by putting them in the middle of unspeakable situations where unimaginable choices affecting human life must be made. What did you think? Have you played Spec Ops: The Line?

Is there morality in Spec Ops The line?

Morality isn’t a feature or mechanic in Spec Ops: The Line — each ethical quandary Walker confronts are subtle story beats dealt with by in-game action rather than a separate yes/no mechanism. You project their meaning and importance onto your character without seeing substantial in-game consequence.

What’s the sum of Spec Ops unexpected story?

The sum of Spec Ops’ unexpected story is an army shooter that makes killing people mean something. This, along with its thoughtful aesthetic and intelligent enemy encounters, defies the standard established by low-aiming action games.