What are the official rules for checkers?

What are the official rules for checkers?

Checkers Rules

  • Diagonally in the forward direction (towards the opponent) to the next dark square.
  • If there is one of the opponent’s pieces next to a piece and an empty space on the other side, you jump your opponent and remove their piece. You can do multiple jumps if they are lined up in the forward direction.

What is flying king rules in Checkers?

Flying Kings – In this popular variation, the king is able to move diagonally in one direction as many open spaces as you wish, capturing all pieces which may normally be jumped. A flying king may not change directions during a turn unless the landing square completes a jump and leads to a normal jump.

Can you eat someone backwards in Checkers?

Players take turns moving one checker per turn. A piece can move one space sideways, forward, or diagonally towards the opposing home space. It CANNOT move backwards towards it own home space. (Kings can, as you’ll see.)

Can a single checker jump a king?

Checkers can not jump Kings. When moving and not jumping, Kings can only move one square at a time in any direction to an empty space along a diagonal.

Can a king in checkers double jump?

Can a king jump two spaces in Checkers? Checkers can not jump Kings. When moving and not jumping, Kings can only move one square at a time in any direction to an empty space along a diagonal. They can not move unlimited distances along a diagonal, as in International Checkers.

How many spaces can a king move in international checkers?

When moving and not jumping, Kings can only move one square at a time in any direction to an empty space along a diagonal. They can not move unlimited distances along a diagonal, as in International Checkers. When jumping, Kings can only jump adjacent pieces.

How do you win international checkers?

Tips to win Checkers

  1. Take Control of the Center.
  2. Play offensive.
  3. Play according to the strength of your position.
  4. Never move a piece without a notive.
  5. Stick together when you advance.
  6. Crown your pieces to kings.
  7. Sacrifice a checker if needed.
  8. Trade pieces when you are ahead.

Why are jumps mandatory in checkers?

The forced-jump rule forms the basis of all tactics in the game of checkers, as it allows one player to control the tempo of the game and thus the position on the board.

How many times can you get Kinged in checkers?

A King can move in any direction and ‘jump’ in any direction one or more pieces, as the limits of the board permit. The King can only jump diagonally over one adjacent piece at a time, in any of the four diagonal directions. Multiple jumps apply to kings as well.

Can you triple king in checkers?

If a piece crosses the board, becomes a king, and then crosses the board back to its original side, it becomes a triple king and gains two abilities. It can jump: friendly pieces to travel faster.

How many squares can a king move in checkers?

When moving and not jumping, Kings can only move one square at a time in any direction to an empty space along a diagonal. They can not move unlimited distances along a diagonal, as in International Checkers. When jumping, Kings can only jump adjacent pieces. They can not jump any distance as in International Checkers.