How big is a tile in RPG Maker XP?

How big is a tile in RPG Maker XP?

48×48 pixels
Tileset format In RPG Maker XP, VX, and VX Ace, tiles are 32×32 pixels in size, and in RPG Maker MV and MZ, tiles are 48×48 pixels in size.

What size are RPG Maker sprites?

This is not a problem in RPG Maker XP though, since the size of the sprite is limited only to 640×480 px, which is the resolution of the game window.

What is offset mapping?

Parallax mapping (also called offset mapping or virtual displacement mapping) is an enhancement of the bump mapping or normal mapping techniques applied to textures in 3D rendering applications such as video games.

What are the different types of tiles in RPG Maker?

-A1 are animated autoriles (usually water). -A2 are the “ground+ground decoration” autotiles. There is a specific setup to this sheet so be careful with it. -A3 are “outside view buildings” tiles. -A4 are “wall+ceiling” tiles. The ceilings here can be used in any shape, unlike the A3 roofs.

What does it mean to clump tiles in rpgmaker?

Clumping is taking one or more types of tile and arranging them in a mix, much like rearranging. You can easily break the ugly grid effect by combining tiles in almost parallax style, so long as you keep in mind how you will configure them later.

What’s the best way to rename a tileset?

If you’re doing an entire tileset, copy one of the default sets (Interior/Outside/Dungeon) from A (1 to 5) to B (B to E are all the same, so one will suffice. Rename them to whatever you want. Especially for the A tiles, it’s important to have some reference to work with so you don’t accidentally mess up the auotiles.

Can a RTP file be included in a game?

Alternatively, you can and include the RTP files in your games files meaning the end user doesn’t need to do any legwork. – If you release your game to the public, bear in mind your representing the game making community.